OLD MAN

OLD MAN. Grumpy because he wants some coffee and conveniently blocks your way - also shows you how to catch a huge caterpillar.

There's little reason to doubt that one day, a trainer wanted to annoy this OLD MAN back.

Before he knows it, OLD MAN is trying to catch a trainer. The trainer sends out what looks like a garbled mess of rectangles. Said trainer proceeds to deflect OLD MAN's ball. OLD MAN stands there, dumbfounded. Am I not meant to throw a ball? Before anything else happens, "DING DONG!" - as it seems, the OLD MAN is out of Safari Balls. Very interesting.

The OLD MAN looks to Red. They stare at each other for a while. Then, OLD MAN goes on with his normal dialog as if he has just caught a Pokémon successfully. Red, absolutely dumbfounded, takes little notice.

Later that day, Red noticed his PC box belonged to OLD MAN. His newly-caught Pokémon had the OT of OLD MAN. In a panic, our protagonist runs home to inform his mother. Yet Red is no longer known. The Champion is, as everyone knows, a boy named OLD MAN.

And yes, that's what happens when you force OLD MAN to battle a trainer, using hacks.